#region " LICENSE "
// DRILL - Dependency Resolution Interface Layer Library
// Copyright (c) 2008-2012 Wade A. Reynolds. All rights reserved.
// http://drill.codeplex.com/
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#endregion
namespace Drill.Extensibility
{
    /// <summary>
    /// Interface implemented by classes that adapt existing dependency 
    /// injection containers, service locators, factories or other classes 
    /// to the <see cref="IDependencyResolver"/> interface.
    /// </summary>
	/// <remarks>
	/// Implementers can implement one of two public constructor signatures:
	/// public MyDrillBit() or 
	/// public MyDrillBit(IDrillBitInitContext context).
	/// The constructor signature with the constructor context argument is the recommended constructor signature.
	/// </remarks>
    public interface IDrillBit : IDependencyResolver
    {
        /// <summary>
        /// Gets the object the DrillBit uses to resolve types.
        /// </summary>
		/// <value>The object the DrillBit uses to resolve types.</value>
        /// <remarks>
		/// The resolver object is usually the container object when the DrillBit wraps a DI container. 
        /// It may also some other type of object such as a service locator object or any other type of object imaginable.
        /// </remarks>
        object ResolverObject { get; }
    }
}